Round No. | Dates (Mon-Fri) |
Course 9:30am – 12:30am PT |
|
1 | – | – | SUMCR1 – Introductory Game Design |
06/19 – 06/23 | SUMCR1W2 – Introductory Game Design(Scratch) | ||
06/26 – 06/30 | SUMCR1W3 – Introductory Game Design(Roblox) | ||
2 | 07/10 – 07/14 | SUMCR2W1 – Introductory Game Design(Scratch) | SUMCR2 – Introductory Game Design |
07/17 – 07/21 | SUMCR2W2 – Introductory Game Design(Minecraft) | ||
07/24 – 07/28 | SUMCR2W3 – Introductory Game Design(Roblox) | ||
3 | 07/31 – 08/04 | SUMCR3W1 – Introductory Game Design(Scratch) | SUMCR3 – Introductory Game Design |
08/07 – 08/11 | SUMCR3W2 – Introductory Game Design(Minecraft) | ||
08/14 – 08/18 | SUMCR3W3 – Introductory Game Design(Roblox) |
Students will learn how to create 2D games in the first week with Scratch, a kid-friendly game engine that allows users to engage in audio design, animation, coding, and art. Students will create and modify game assets or use the library of assets that Scratch provides and code using block code. The jigsaw-puzzle-like nature of the blocks will be a great introduction to coding logic for students without the pain of learning typed languages.
In the second week, students will use Minecraft, a game design tool but with more graphical and visual block coding. Minecraft also allows for the creation of more complex 2D game design so students can apply what they learned in Scratch and extend their Game Design skills.
The third week is a shift from 2D game design to 3D game design in Roblox Studio. The popular game engine associated with the popular game platform Roblox will be used to create amazing 3D worlds with simple coding in LUA and 3D modeling.
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