Course description:
- Students will learn about the various aspects of 2D game design using a programing language, and how to implement them in Python using the PyGame library.
- Students will learn the components of the PyGame library. Such as: displays and graphical methods. 2. Game design theory, such as the concepts of game loops, state-based games, and Object Oriented Programming. 3. Basic computer art, drawing graphics, and making simple 2D animations. Adding music and sound effects. 4. Simple UI elements, menus, and file I/O.
- Students will learn to how to connect these elements, layout levels using a visual editor, and link together different levels and game states.
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